Ending map without completing all objectives


(Victorianetza) #21

so u can say that i can add ur piece of script that u posted, and put 1 when 1 gold crate is secured and becomes 2 when the second gold crate is secured…the strange thing is that when

accum 3 abort_if_not_equal 1
accum 4 abort_if_not_equal 1

are only accum 3 abort_if_equal 1 the button can be pushed …but then allies dont need the gold crates to finish the map, only the docs?!!


(Victorianetza) #22

so, null, what do u suggest (in script way) to change.?..

maybe i can make a function in the gold part, which is kind of counter (like ifurita said) and is global (please can u explain about this) that calculates how many gold chests are secured?.. what can u advise me?


(nUllSkillZ) #23

I suggest to change “accum 3” / “accum 4” to “globalaccum 3” / “globalaccum 4”.
Not sure if it will work then.


(Victorianetza) #24

the strange thing is that the map works without them, i mean without the accum 3 abort_if_equal 1…


(Victorianetza) #25

MAN, that WORKED!!! :clap: :clap:

the global thing made the gold crates necessary for the completion of the map!!! tnx tnx tnx :banana: :banana: :banana: