[QUOTE=MrFunkyFunk;456464]My post was in no way a “RTCW/ET/QW did it better”. From that lot I only played QW competitively and for a short time back in 2007.
Moving to DB was from a wish to get away from what was being done everywhere by every game company. In some aspects it does but still sticking to safe choices instead of innovation or mold breaking. It’s still a good little game, we’re still in alpha, but the magic I felt when I joined end of january isn’t there anymore.
Sure there might be some nostalgia and some people who can’t accept change that will always criticize and not move forward.
This is a new game but the issue for me now is: who will be left to play the game if it alienates even some parts of SD fans around these boards? At this cost are we sure the game will be played by the new targeted public long enough to be a “successful operation”?
I don’t expect to see all I, or mostly others, said ever make it into the game, I already accepted there wouldn’t be any real movements mechanic so it’s left to the combat system (for the fighting part, I won’t talk again of the maps/objectives). And in that area I find it really boring past a few matches, I didn’t see any wrong talking about TTK in this very thread since it is related to some changes introduced with this patch like iwound said.
Saying that part of the game is perfect is like putting blinders and not see the many disheartened players who don’t come to the forums or start the game anymore. Sure in that lot there some people living in the past, some who still don’t get the alpha concept but there are also some who really wish to see the game succeed.
It’s been 3 weeks so I’m sure we can expect an update soo and let this thread die of its old age.[/QUOTE]
Regarding the nostalgia and the people not getting the concept of an “alpha”
Take a look at this quote:
Note to devs: Want to stand out as an fps? make a Quake clone. Seriously. No ****er else is interested in making a fast, simple but addictive fps shooter.
Hahaha, sorry i couldn’t hold that.
It is just so weird the terminology we use: “this is an alpha and this is a new game”, haha, you mean with new game what? To SD defence, they have adorable concepts, but the base game is, well … you know what i want to say 
Just sayin’: people wishing for a quake clone are hardcore, yes, but they are actually right that just the mere clone of quake would already make it an outstanding game in today’s fps landscape. Imagine what happens if the character concepts are built on a quak’ish game. Oh lord … 
I ahve that quote from here by the way: http://www.eurogamer.net/articles/2012-11-29-splash-damages-new-game-dirty-bomb-shows-off-a-war-torn-london-bridge
Sorry for going into other topic quick, but i just could not hold that 