[QUOTE=Locki;412968]Someone once told me that CoD is designed that way - to spawn people in a sort of wheel, so that even newbies surviving for seconds, get to shoot someone in the back
(we donât want that by the way)[/QUOTE]
Itâs something I really love about the game. I see it as something less cynical, the way the spawn points slowly revolve around the map mean that the shoot outs constantly and subtly shift and that the battle is constantly evolving. It gives narrative to a map and this way maps never gets stale.
In a way thatâs what objective games try to achieve as well, a constantly changing environment to fight in. COD just put it on the auto-pilot which is a very cost-efficient way to keep a map fresh. For an objective game you need to work a lot harder to get the same effect, but when you do itâs all the more rewarding because itâs a narrative thatâs made by players rather than imposed from above.
So yeah if youâre planning on having TDM as a serious mode in the game then the revolving spawn points really are something to consider. Though I still feel team survival rounds fit this game better.