I just find it silly that someone would say that; because BRINK is an FPS; it will be “limited” in its competitiveness. That makes just as much sense as saying “AlienWare computers are designed for the purpose of gaming, therefore they have a limited ability to browse the web and use Microsoft Office”.
FPS are just about as competitive as it gets. RTS is more of a niche-thing now… maybe back in the days of Command & Conquer, or the first two Age of Empire games they were the top-shiz, but not so anymore.
Think of it this way: How many consumers are going to buy BRINK or a similar title vs. how many consumers are going to buy the next StarCraft installment or similar title?
one heavily outweighs the other. In this day and age, FPS are the bread-and-butter of ALL consoles (including the PC), and it’s what big name studios spend most of their time concentrating on.
If you look at a game like BRINK; marketed to the average gamer, whether or not they prefer FPS games, most of them can say to themselves “huh, that looks like something i could get into”. Whereas, with a game like StarCraft, the only people thinking the same thing are people who almost exclusively play RTS games.
My opinion, but I’d like to see if anyone can prove it wrong…