[QUOTE=Slade05;205622]aimology
“people who play a bad game”
How nice of you.
“nothing like brink”
Classes? Objective/mission structure?
Or am I talking to a tree here?[/QUOTE]
First off I was a beta test for ET:QW I played for one of the top teams in the game Exile who regularly played with teamHOT - We thought the game was shit and split. Now alittle bit about my self.
Cal invite in 8 games
Cevo p ( cevo.com for you rookies ) in 3
Multiple online tournaments and local lans
GGL.com invite in multiple games
Beta tester for 8 games to date
My exp in gaming Cod 1 / 2 / 4 rtcw/ et/ etqw/ wolf tf2 fear halo/halo2 warsow
quake/q2/q4/quakelive bf1942 WoW allods World in Conflict
Now whats you exp? a few shit games that you randomly had fun pubbing in enjoying the game because you can hop in a vehicle driving around like a complete moron and run someone over? Let me guess you care about female characters, colorful weapons and actual details of the game… Like “I think it would be cool if the buildings had numbers on them”
Anyways ET:QW is nothing like brink… I did not know having common sense was a super power these days, but apparently it is. Do you honestly think because its Objective ( LoL ) and has classes thats its like ET:QW? Just because a game has a gun Doesnt mean its like a game with a gun. So I guess Counterstrike and Call of duty are like quake… They both have Machine guns dont they? Both have Team DeathMatch… You fail at your example miserably.
Brink needs to invite specific people ( if they choose a beta ) for testing. People who play at a high level or from specific teams.
Pandemic
EG
Digintas or whoever from europe for example.
They let a specific amout of regular fat joes into the beta also. There is a simple fact. Any game that is made for competition sells well…
Left 4 dead was a new game sold alot of copies
Call of duty was original a fail game, but was GREAT for competition and was tweaked to hell for it, look at the sells today
Counter strike is another Wonderful example of a competition game that has sold millions and still the #1 fps game to date being played on the pc online
Games have tried to make “public” games for the past 2 years and those games have been complete fail on pc atleast ( and at selling )
ETQW sold how many?
wolfenstein sold how many?
Fear 2 sold how many?
borderlands sold how many?
Look at all the first person “public games” on steam that are selling how many titles did those sell?
You have to take into account that majority of games ( like fallout 3 ) makes the majority of their sells from the xbox, not pc. Because PC gamers know the game will be trash on the pc. Any game can sell alot on the xbox, there are more console gamers ( because of how simple it is to obtain / own / keep up to date and play at a younger age or old age ) then on the pc. Also though developers I think fail to understand if they made a game that would sell good on the pc, it would EASILY sell good on the console, because ALL games sell well on a console. Every game just about that is released sells good on a console. Shit Lego Star wars sells good on the console, because there are countless consumers. Anyways I got off topic and this became a ramble that I’m not gonna get into heavy detail about…
My point was simple brink is nothing like ET:QW and your comment was stupid to say that et:qw would understand the game just because its “object based / class based”
I’d rather have the opinion of a quake player who knows how to balance weapons, movement, trick jumping and can easily pick up on “classes” then someone who thought et:qw was a good game any day of the week.
I’d take a team Fortress player as well…
Like I stated earlier, just because the game has classes and objective’s doesnt make it the same thing. Pretty sure World of Warcraft has fishing poles, does that make it Bass pro 2010? Team Fortress 2 has bunny hoping and a rocket launcher, does that make it quake? Warsow has wall jumping does that make it like unreal tournament? Thats just stupid… Might have some basic fundamentals, but the game is not the same and ET:QW had awful gamers to say the least, who IMO I would not want having any input in my game.