It just happened on Container City the second the match started too. Frustrated, my entire team left. :mad:
[Audio] Sound cuts out and only ambient sounds play (usually Refuel/SecTow)
[QUOTE=light_sh4v0r;319936]Fix has been announced and should be released within a few days time for PC.[/QUOTE]We fixed the issue this thread focuses on, which was typified by a lot of looping sounds (usually voiceover) when you connect to a server that eventually stopped playing after 30 seconds, leaving only ambient environmental sound effects audible. If anyone sees this particular issue post-patch, please send me a Private Message to let me know.
There is a separate issue to do with a loud pop followed by absolutely all audio cutting out. This affects individual players and can be worked around by reconnecting to the server. We’re investigating this.
There is a further issue where players’ sound volume levels aren’t quite right (typically local gunfire is far too loud compared to everything else), which is usually due to the Windows system being set up for 2.1 but the game being set to 5.1 (or vice versa), which is fixed by correctly setting up your audio in Windows Control Panel. We’re investigating the instances where this action doesn’t resolve the issue for some users.