@sweetColumn You’re saying that something with 100-120 HP which does not move is hard to destroy?
Arty strike vs aura health stations.
im saying something with 100-120 HP is very hard to shoot if theres a whole team trying to shoot you if you are caught trying to shoot it.
and also the station hitbox is small enough to be body blocked by several mercs or a rhino
and just if
if you succeed on shooting the station, Aura is going to spit it out again.
so yeah, its hard to shoot and beat.
If you can’t kill her or her station that is on you…that is no reason to keep a bugged ability buggy.
If your team is a bunch of idiots charging a Rhino head on or treat him like the boogeyman then leave the server and move on…it’s a pub.
Stop being selfish…
[quote=“Sorotia;214758”]If you can’t kill her or her station that is on you…that is no reason to keep a bugged ability buggy.
If your team is a bunch of idiots charging a Rhino head on or treat him like the boogeyman then leave the server and move on…it’s a pub.
Stop being selfish…[/quote]
if NOBODY can kill her medstation and her team become virtually invulnerable because body blocking and bad grenades, isnt that a problem?
i mean if its not for you then youre basically pub scrub who loves exploiting aura station.
[quote=“sweetColumn;214771”]
i mean if its not for you then youre basically pub scrub who loves exploiting aura station.[/quote]
Actually, your problems with players body blocking the healing station is making you a pub scrub, because this is mainly a problem of pub 7vs7 and 8vs8 servers.
If you play 5vs5 or even 6vs6 you bind too many players to a healing station and thus giving the enemy the possibility to attack from other directions or taking in advantagous positions as with already 2 players directly at the healing stations they will get outnumbered in every other encounter.
[quote=“Kelben;214775”][quote=“sweetColumn;214771”]
i mean if its not for you then youre basically pub scrub who loves exploiting aura station.[/quote]
Actually, your problems with players body blocking the healing station is making you a pub scrub, because this is mainly a problem of pub 7vs7 and 8vs8 servers.
If you play 5vs5 or even 6vs6 you bind too many players to a healing station and thus giving the enemy the possibility to attack from other directions or taking in advantagous positions as with already 2 players directly at the healing stations they will get outnumbered in every other encounter.
[/quote]
well not really
2 months ago i was playing 5v5 in 6v6 server because 2 of the guys quits
my team was against a rhino, bushwhacker, aura, stoker and a scrub vasilli.
meanwhile my team consist of 3 stoker and 2 sawbonez (because it works well in the first objective.)
we fail to flank them because theres a turret facing the back entrance
if we want to shoot the generator their whole team will rush us and deploy the station outside
if we are throwing molotovs at it they will change to skyhammer and try to kill us or the ev, resulting in stalemate, except its good for them since the ev is still far and they keep fixing the generator up to 99% when destroyed.
they succeed in stalling because the aura station keep gets deployed if one of our team destroyed it. And theres no way we could shoot it directly because rhino body blocked the station.
and about the pubscrub argument…
its kind of homage to sorotia post elsewhere
This is very true. The range for destruction of the station is insane for Arty Strikes.
[quote=“sweetColumn;214771”][quote=“Sorotia;214758”]If you can’t kill her or her station that is on you…that is no reason to keep a bugged ability buggy.
If your team is a bunch of idiots charging a Rhino head on or treat him like the boogeyman then leave the server and move on…it’s a pub.
Stop being selfish…[/quote]
if NOBODY can kill her medstation and her team become virtually invulnerable because body blocking and bad grenades, isnt that a problem?
i mean if its not for you then youre basically pub scrub who loves exploiting aura station.[/quote]
Kk bro I can kill her medstation. We’ll use the standard M4a1 rifle. This can fire 8 shots in a second. That is 112 Damage in a second. Aura station has about 90 health. This is more than enough to destroy it in under a second. Easy pz. You can kill an aura camping the station easily as well. It’ll take about 5-6 shots (under a second) from m4a1. Just work on your aim kiddo.q
Admittedly there is issues with the explosives going through walls and there has been for a while. There have been several occassions on bridge recently where the station is completely covered from above and far from the edges and an air strike lands directly in line with it from above and still destroys it.
The air support in this game have had buggy hit detection for a while. Noticably starting when they finally managed to make the augment work on Kira again (after fracking it up in the first place when there wasn’t this issue) and its been quirky ever since. Simply put its been an ongoing, and unfixed, bug for nearly a year now. Essentially this would indicate to me that they either aren’t aware of it (very unlikely) or there are other matters they deem to be of higher priority at present (though I would think bugs would be a priority considering the 3 Summer Squashes focused on bug fixes heavily, but meh).
All we can do for now is just suffer through it and pick up any such station whenever you notice one coming and then replace it after. Ultimately its a question of when and whether they will fix it or not at this point.
[quote=“sweetColumn;214771”][quote=“Sorotia;214758”]If you can’t kill her or her station that is on you…that is no reason to keep a bugged ability buggy.
If your team is a bunch of idiots charging a Rhino head on or treat him like the boogeyman then leave the server and move on…it’s a pub.
Stop being selfish…[/quote]
if NOBODY can kill her medstation and her team become virtually invulnerable because body blocking and bad grenades, isnt that a problem?
i mean if its not for you then youre basically pub scrub who loves exploiting aura station.[/quote]
If you can’t play the game without exploiting a bug and requesting said bug be broken then maybe this isn’t the game for you? If your team doesn’t know how to deal with it then just move on to the next server…I’ve never seen a team exploit a Aura station like you’re saying so obviously is isn’t a very common occurrence.