Until finally, somebody appeared with a western modification for our dear game.
American Civil War RTCW S
I’m glad to see a mod like this too. There are new maps as well, so we need to start testing and give PAV our feedback.
[QUOTE=PAV;572961]Hi !
New American Civil War RTCW Sp. 800mg !
I’m sorry but bspc does not compile half of my cards! so 30 cards. I do not know why !
The game is funny but difficult. There are soldiers, officers, outlaws, lopers protos and super-soldiers
Little preview, a small video ! here : https://www.youtube.com/watch?v=XgbpFfqNYh0
Download here direct link : https://1drv.ms/u/s!Aq_-AgdKkVpnhyxG3yWIKmjkE-_b
Or on my site download : http://bobots.e-monsite.com/pages/projet-bobots/download-bobot.html
It’s not ET but RTCW. Play well and good luck in the game!
Good bye men ![/QUOTE]
Hello to all. PAV, can I include your mod in my Anthology RTCW? I want to shape Anthology for the smallest weight files.
I add notebooks in mods where these things don’t exist. I think Ron Boy can describe better what I’m doing.
At this moment I converted md3 weapon files to mdc. This mean this mod can be used “non-standalone”.
My brif/noterbook reworking:
This made in order to be able to translate into another languages.
About testing. I check only 3 map (cutscene1, escape1, Monterey) cursory.
Сutscene1 is not pretty (some table’s brushes is gone).
Escape map has invisible wall in a strange places (roof).
Monterey - I can out of the map.
Hello to all. PAV, can I add your mod in my anthology RTCW? I working on optimizing Anthology RTCW and add notebook in mods there this thing is not exist (and + many things else). I think Ron Boy can explain what I am doing better then me :).
At this moment I remaking brif/notebook in your mod:
And converted weapon files md3 to mdc special for created non-standalone mode.
About testing:
I played in fist 3 map - cutscene1, escape1 and Monterey.
In cutscene some table brushes is gone.
Escape1 has invisible wall in strange places (roof).
In Monterey I can easily out of the map (and will be great make obj’s check for mission obj).
That was a very fun experience! So many different guns and maps, that must have taken you ages. Great work.
I didn’t want to play through everything at once and will occasionally play a level if I feel like it. Just wanted to let you know.
[QUOTE=Depro777;573038]Hello to all. PAV, can I add your mod in my anthology RTCW? I working on optimizing Anthology RTCW and add notebook in mods there this thing is not exist (and + many things else). I think Ron Boy can explain what I am doing better then me :).
At this moment I remaking brif/notebook in your mod:
And converted weapon files md3 to mdc special for created non-standalone mode.
About testing:
I played in fist 3 map - cutscene1, escape1 and Monterey.
In cutscene some table brushes is gone.
Escape1 has invisible wall in strange places (roof).
In Monterey I can easily out of the map (and will be great make obj’s check for mission obj).[/QUOTE]
Good idea, Depro, with adding this mod to the Rtcw Anthology. However, I suggest that you wait for some time, because this mod is not finished in my opinion and needs a lot of work (many bugs and errors that are simple to fix).
The first step would be to rename the maps Beach, Cutscene1, Escape1, Boss2, Factory to avoid conflict with maps of the original game.
I agree. Also, leaving the map’s names the same doesn’t make sense too.
Yo$hik has uploaded a playthrough for the American Civil War mod in “extreme quality”! You can watch it on my website here: https://goo.gl/xNrbys
About testing:
I played in fist 3 map - cutscene1, escape1 and Monterey.
In cutscene some table brushes is gone.
Escape1 has invisible wall in strange places (roof).
In Monterey I can easily out of the map (and will be great make obj’s check for mission obj).
I did not see these mistakes ! The cards are bewitched ? ahahahaahaah LOL!
But I believe you. in general I look very precisely in the cards. RTCW may be interpreting some cards.
cutscene some table brushes is gone. : Where ?
Escape1 has invisible wall in strange places (roof). : What walls and roofs? where?
can easily out of the map : How?
I will look at these cards
[QUOTE=PAV;573179]About testing:
I played in fist 3 map - cutscene1, escape1 and Monterey.
In cutscene some table brushes is gone.
Escape1 has invisible wall in strange places (roof).
In Monterey I can easily out of the map (and will be great make obj’s check for mission obj).
I did not see these mistakes ! The cards are bewitched ? ahahahaahaah LOL!
But I believe you. in general I look very precisely in the cards. RTCW may be interpreting some cards.
cutscene some table brushes is gone. : Where ?
Escape1 has invisible wall in strange places (roof). : What walls and roofs? where?
can easily out of the map : How?
I will look at these cards[/QUOTE]
Hello, PAV. Did you get my PM here on these forums about your email address? I would like to have it, so I can send you the corrections that need to be made. There are many of them, and Yo$hik’s playthrough of your mod (advertised by me above) shows some of these errors.
You have a lot of work that needs to be done on these maps, especially since there are so many maps, but don’t give up! We are here to help you.
By the way, there is a topic about your mod here, which gives the opinions of other players: http://wolfmap.ru/forum/viewtopic.php?f=136&t=4576&start=0
[QUOTE=PAV;573179]About testing:
cutscene some table brushes is gone. : Where ?
[/QUOTE]
Cover of table is gone:
Invisible wall - places, where player cant walk (brushs with textures “clip”):
One there:
Eazy. Up on stairs and jump on roof:
This is not one place, where You can do it. Need check all map and make invisible walls on this places (brushes with “clip” textures)
American Civil War is such a rich era in terms of stories; it’s quite odd that almost no FPS attempted to take on that war.
I agree. Hopefully PAV will improve the mod, instead of leaving it in this current state.
Another new version has been released (2.2)! The new version is available here: http://bobots.e-monsite.com/pages/projet-bobots/download-bobot.html
Here’s a link with screenshots and information, courtesy of WolfFiles: https://wolffiles.de/index.php?news-839&fbclid=IwAR0Et_z6Lq-9HVlocKKr7gloz82rHj5iZMrEJHdbJS-ee_1re7fct5gKHik
Another new version has been released (2.3)! It’s available here on PAV’s website: http://bobots.e-monsite.com/pages/projet-bobots/download-bobot.html