Alpha shot: Ponza Isle


(TFate) #41

Mmm, looks delicious so far. There’s definitely a nice atmosphere about it, I love the style of the Greek (ish?) buildings. I’d love to test it!


(S.S.Heirpie) #42

Great map!!! we have alot of fun on your map!!!, but I wonder what happen to RED???, I was watchin the progress on that one and out pops this map, have another map up your sleeve??
heres a refresher:
http://www.planetquake.com/bkp/neotic/red901.jpg


(G0-Gerbil) #43

stairs are a major pain to get up, and some of them poke outsid the building (eg the tower above the alternative allied initial spawn).
Removing these and putting ladders in would work better, and also reduce your poly count :slight_smile:


(neotic) #44

good idea gerbil.

S.S.Heirpie: i got so stuck on the idea of isle that i had to stop working on red, heh. perhaps i will go back to it. right now my mod team for quake3 (www.planetquake.com/bkp/) needs me to finish up some maps for a final release. then i can get back to what i really want to do, more ET! :smiley:


(S.S.Heirpie) #45

Yes get back FAST!!!, that red map looked like it was almost finnished,but we are enjoying your ponza isle in the mean time…:).

PIE


(S.S.Heirpie) #46