Add more servers for EU Stopwatch


(DNKZ) #101

There is only 2 stopwatch servers per region and that is very low.
The stopwatch count has been going down after each update.


(DadoPeja) #102

Well idk :smiley: i know once i saw only 2 servers empty everything else was pretty much full…


(etherealJar) #103

Bumping for relevance.


(DadoPeja) #104

Well idk :smiley: i know once i saw only 2 servers empty everything else was pretty much full…
[/quote]

http://prntscr.com/6sxyqa , Only two servers empty again ! :smile:


(Glot) #105

I really agree with this. Different buttons for ammo packs and medpacks feels wierd. Same buttons for packs would be more ergonomic.
[/quote]

and less suicidal! i often drop airstrike at start at my team, after play medic for some matches and then switch to Skyhammer =)


(etherealJar) #106

bump


(artfulSedan) #107

Yeah bump playign stopwatch on AUS servers isn’t fun when you live in the EU. YOu got more package loss than bullets in your mag.


(cosmopolitanSponge) #108

@DadoPeja man really? huh… I’ve been in so many EU servers, and when I checked on it (I think it was saturday or friday) there were like 4 and whenever i wanted to get to a quick stopwatch matchmaking it usually makes me go to EU server and I am just like 'b-but i am canadian :disappointed:


(Kroad) #109

the fact that this happens even when both teams are queueing eu only leads me to think that either choosing your server does nothing and the game doesnt care about ping, either there just aren’t enough eu servers so it puts you on na


(DB Genome editor) #110

I really agree with this. Different buttons for ammo packs and medpacks feels wierd. Same buttons for packs would be more ergonomic.
[/quote]

and less suicidal! i often drop airstrike at start at my team, after play medic for some matches and then switch to Skyhammer =)[/quote]
That or trying to throw defibs at teammates to heal them after switching the other way around :frowning:


(MissMurder) #111

Inviting friends, a new Merc, Balance fixes and UI Updates. All this and more to come in the latest Dirty Bomb Update.

Highlights

Meet Bushwhacker
Bushwhacker is joining our merry band of playable Mercs, and he’s not afraid to wear a hat at all times. Better yet, Bushwhacker can set up an automated machine gun turret right on the battlefield, providing a handy portion of additional firepower.

Much like Proxy, Bushwhacker is great at tackling objectives, and you can customize him with a variety of SMGs and augments by collecting his Loadout Cards.

Hot-joining Friends
One of the most requested features has been to make playing with friends easy and convenient. We couldn’t agree more! The first round of improvements arrives with this update, adding two ways to link up with friends

Joining Friends’ Games
If your friend is playing a Casual Match in Dirty Bomb (via Quick Match or the Server Browser), and that match has open slots, you can now join them directly through the Steam friends list. To do this, open up the Steam friends list, right-click on your friend’s name, and select Join Game.
Please note that if the match is full, you’ll be taken to the main menu, so be sure to check with your friends to make sure there’s room!

Sending Invites
This one’s handy if you’re the one playing and your match has open slots. Just bring up the Steam overlay, right-click the friend you want to invite to your game, and select Send Invite. If they accept, they’ll end up right on your server. Easy!

Equipping Loadouts outside of Lobbies
Dirty Bomb’s Loadout Cards have received a ton of feedback (keep it coming!), and with this update we’re making it easier to equip them. Whereas before you could only select them in the pre-match lobby, you can now fully customise your squad in the Mercs tab. To do that, drag the Mercs you want to use up into the Current Squad widget, and select their Loadout Cards when prompted.

We’ll be making further improvements here, so do keep your comments coming.

Full Changelog

Map Balance - Objective Mode
• Reduced the Attacker Faster Respawn Bonus in Objective Mode to -30% (typically 6s faster) from -50% (typically 10s faster)
• This will help reduce the overall attacker bias we have seen across the maps in Echo data

Merc Balance
Arty
• Reduced Artillery Cooldown to 20s (from 25s)
• This will help improve the effectiveness of Arty and should lead to more users playing as him

Proxy
• Reduced movement speed by ~5%
• Proxy is still showing as too effective in the Echo data, this change makes her slightly slower than Aura which makes sense with the additional 10hp
• Reduced Proximity Mine damage radius by ~10%
• Proxy is currently killing more efficiently than most Mercs, this will reduce some of her killing potential

Arty & Skyhammer
• Increased XP reward when providing Ammo to 30xp per magazine (from 20xp)
• These two Mercs have been slightly below the average when it comes to XP gain rates and we have adjusted accordingly

Aura
• Reduced Healing Station deployable health to 90hp (from 100hp)
• This makes the station a little easier to destroy, without detracting from it’s role of powerful, fixed, in-combat healing

Weapon Balance
Caulden Pistol
• Increased recoil by ~20% and maximum spread by ~30%
• This pistol was too effective, dealing similar damage to the DE. 50 but with the control of much lower damage pistols

MP 400
• Reduced magazine size to 30 (from 35)
• Machine Pistols are too powerful compared to their Pistol counterparts, seeing what a reduced magazine size does for them

Tølen MP
• Reduced magazine size to 35 (from 40)
• Machine Pistols are too powerful compared to their Pistol counterparts, seeing what a reduced magazine size does for them

Empire-9
• Reduced magazine size to 40 (from 45)
• Machine Pistols are too powerful compared to their Pistol counterparts, seeing what a reduced magazine size does for them

Selbstadt .40 Pistol
• Increased starting minimum spread by ~15%
• This pistol was a little too accurate at range

Crotzni SMG
• Increased both maximum bullet and recoil kick spread by ~10%
• This SMG was shown as being more effective than the rest and needed some adjustment

Dreiss AR
• Increased fire rate to 360rpm (from 300rpm)
• A revert of a recent change. Not only does this now feel better to use, it will also be more lethal in the right hands

M4A1
• Reduced recoil kick by ~10%
• This should bring up the M4A1 to the effectiveness of the Timik-47

BR-16
• Reduced maximum spread ~10%

Stark
• Reduced maximum spread ~10%
• General tweak to burst-fire rifles, these have been show as lacking after recent changes

Gameplay
• New Merc: Bushwhacker
• Daily Missions: Updated several requirements:
• Play Stopwatch Matches reduced from 4 to 2
• Play Objective Matches reduced from 6 to 4
• Win Stopwatch Matches reduced from 2 to 1
• Win Objective Matches reduced from 4 to 2
• Support XP reduced from 14,000 to 7,000
• Game Mode XP reduced from 14,000 to 7,000
• Reduced player collision on the Healing Station to more closely match the model

[b]User Interface[/b]
• Improved general front-end performance
• Can now select Loadout Cards when updating Squad in the Mercs tab of the menu
• Can now connect directly to friends’ servers, and send game invites via the Steam friends list
• Team balance: Added “shuffle by skill” vote to the in-game escape menu
• ‘MiniMapScale’ options have been added to the options menu
• Added ‘Walk’ option to the Options menu
• Added tooltips to Loadout cards to show augments, weapons and rarity
• Opening a Case now displays more information on the Loadout Card received
• Added a “back” button to the “Mercs” screen
• Added a “back” button to the character selection in the lobby
• When using Quickmatch the server found is now displayed while connecting
• Match review screen’s credit breakdown now displays Credit penalties
• These are applied for playing with unbalanced teams or with less than 10 players

[b]Miscellaneous[/b]
• Tweaked “Last Objective Activated” Music and Lobby music
• Some tweaks to aim poses and fire animations (male and female)
• Fixing up some issues with raising and lowering weapon/items
• Optimised decal performance

And that’s everything. Let us know your thoughts on the changes and what you think about Bushwhacker. Also if there is anything you were hoping for which isn’t included in this patch, let us know!


(Wezelkrozum) #112

Hi Nexon,

At this moment all US East, West and EU stopwatch servers are full. Can we get some more servers or are we forced to play on the AUS servers?