sorry for triple post… but this is what i got so far…
but my problem is … It won’t get further than the globaccum 7 abort_if_not_bitset 1
if i press button left_1_activate…
here’s script ( i know i still need to do the turn thingy… )
left_1_activate
{
trigger left_1_activate
{
globalaccum 7 abort_if_not_bitset 1
trigger tictactoe_cross cross_1
globalaccum 7 bitset 1
}
}
left_2_activate
{
trigger left_2_activate
{
globalaccum 7 abort_if_not_bitset 2
trigger tictactoe_cross cross_2
globalaccum 7 bitset 2
}
}
left_3_activate
{
trigger left_3_activate
{
globalaccum 7 abort_if_not_bitset 3
trigger tictactoe_cross cross_3
globalaccum 7 bitset 3
}
}
left_4_activate
{
trigger left_4_activate
{
globalaccum 7 abort_if_not_bitset 4
trigger tictactoe_cross cross_4
globalaccum 7 bitset 4
}
}
left_5_activate
{
trigger left_5_activate
{
globalaccum 7 abort_if_not_bitset 5
trigger tictactoe_cross cross_5
globalaccum 7 bitset 5
}
}
left_6_activate
{
trigger left_6_activate
{
globalaccum 7 abort_if_not_bitset 6
trigger tictactoe_cross cross_6
globalaccum 7 bitset 6
}
}
left_7_activate
{
trigger left_7_activate
{
globalaccum 7 abort_if_not_bitset 7
trigger tictactoe_cross cross_7
globalaccum 7 bitset 7
}
}
left_8_activate
{
trigger left_8_activate
{
globalaccum 7 abort_if_not_bitset 8
trigger tictactoe_cross cross_8
globalaccum 7 bitset 8
}
}
left_9_activate
{
trigger left_9_activate
{
globalaccum 7 abort_if_not_bitset 9
trigger tictactoe_cross cross_9
globalaccum 7 bitset 9
}
}
right_1_activate
{
trigger right_1_activate
{
globalaccum 7 abort_if_not_bitset 1
trigger tictactoe_circle circle_1
globalaccum 7 bitset 1
}
}
right_2_activate
{
trigger right_2_activate
{
globalaccum 7 abort_if_not_bitset 2
trigger tictactoe_circle circle_2
globalaccum 7 bitset 2
}
}
right_3_activate
{
trigger right_3_activate
{
globalaccum 7 abort_if_not_bitset 3
trigger tictactoe_circle circle_3
globalaccum 7 bitset 3
}
}
right_4_activate
{
trigger right_4_activate
{
globalaccum 7 abort_if_not_bitset 4
trigger tictactoe_circle circle_4
globalaccum 7 bitset 4
}
}
right_5_activate
{
trigger right_5_activate
{
globalaccum 7 abort_if_not_bitset 5
trigger tictactoe_circle circle_5
globalaccum 7 bitset 5
}
}
right_6_activate
{
trigger right_6_activate
{
globalaccum 7 abort_if_not_bitset 6
trigger tictactoe_circle circle_6
globalaccum 7 bitset 6
}
}
right_7_activate
{
trigger right_7_activate
{
globalaccum 7 abort_if_not_bitset 7
trigger tictactoe_circle circle_7
globalaccum 7 bitset 7
}
}
right_8_activate
{
trigger right_8_activate
{
globalaccum 7 abort_if_not_bitset 8
trigger tictactoe_circle circle_8
globalaccum 7 bitset 8
}
}
right_9_activate
{
trigger right_9_activate
{
globalaccum 7 abort_if_not_bitset 9
trigger tictactoe_circle circle_9
globalaccum 7 bitset 9
}
}
tictactoe_cross
{
trigger cross_1
{
setstate cross_1 default
accum 3 inc 1
accum 4 inc 1
accum 8 inc 1
}
trigger cross_2
{
setstate cross_2 default
accum 3 inc 1
accum 5 inc 1
}
trigger cross_3
{
setstate cross_3 default
accum 3 inc 1
accum 6 inc 1
accum 7 inc 1
}
trigger cross_4
{
setstate cross_4 default
accum 2 inc 1
accum 4 inc 1
}
trigger cross_5
{
setstate cross_5 default
accum 2 inc 1
accum 5 inc 1
accum 7 inc 1
accum 8 inc 1
}
trigger cross_6
{
setstate cross_6 default
accum 2 inc 1
accum 6 inc 1
}
trigger cross_7
{
setstate cross_7 default
accum 1 inc 1
accum 4 inc 1
accum 7 inc 1
}
trigger cross_8
{
setstate cross_8 default
accum 1 inc 1
accum 5 inc 1
}
trigger cross_9
{
setstate cross_9 default
accum 1 inc 1
accum 6 inc 1
accum 8 inc 1
}
trigger reset
{
accum 1 set 0
accum 2 set 0
accum 3 set 0
accum 4 set 0
accum 5 set 0
accum 6 set 0
accum 7 set 0
accum 8 set 0
setstate cross_1 invisible
setstate cross_2 invisible
setstate cross_3 invisible
setstate cross_4 invisible
setstate cross_5 invisible
setstate cross_6 invisible
setstate cross_7 invisible
setstate cross_8 invisible
setstate cross_9 invisible
}
trigger checkifwin
{
accum 1 trigger_if_equal 3 tictactoe_cross win
accum 2 trigger_if_equal 3 tictactoe_cross win
accum 3 trigger_if_equal 3 tictactoe_cross win
accum 4 trigger_if_equal 3 tictactoe_cross win
accum 5 trigger_if_equal 3 tictactoe_cross win
accum 6 trigger_if_equal 3 tictactoe_cross win
accum 7 trigger_if_equal 3 tictactoe_cross win
accum 8 trigger_if_equal 3 tictactoe_cross win
}
trigger win
{
wm_announce "Crosses wins!"
trigger self reset
}
}
tictactoe_circle
{
trigger circle_1
{
setstate circle_1 default
accum 3 inc 1
accum 4 inc 1
accum 8 inc 1
}
trigger circle_2
{
setstate circle_2 default
accum 3 inc 1
accum 5 inc 1
}
trigger circle_3
{
setstate circle_3 default
accum 3 inc 1
accum 6 inc 1
accum 7 inc 1
}
trigger circle_4
{
setstate circle_4 default
accum 2 inc 1
accum 4 inc 1
}
trigger circle_5
{
setstate circle_5 default
accum 2 inc 1
accum 5 inc 1
accum 7 inc 1
accum 8 inc 1
}
trigger circle_6
{
setstate circle_6 default
accum 2 inc 1
accum 6 inc 1
}
trigger circle_7
{
setstate circle_7 default
accum 1 inc 1
accum 4 inc 1
accum 7 inc 1
}
trigger circle_8
{
setstate circle_8 default
accum 1 inc 1
accum 5 inc 1
}
trigger circle_9
{
setstate circle_9 default
accum 1 inc 1
accum 6 inc 1
accum 8 inc 1
}
trigger reset
{
accum 1 set 0
accum 2 set 0
accum 3 set 0
accum 4 set 0
accum 5 set 0
accum 6 set 0
accum 7 set 0
accum 8 set 0
setstate circle_1 invisible
setstate circle_2 invisible
setstate circle_3 invisible
setstate circle_4 invisible
setstate circle_5 invisible
setstate circle_6 invisible
setstate circle_7 invisible
setstate circle_8 invisible
setstate circle_9 invisible
}
trigger checkifwin
{
accum 1 trigger_if_equal 3 tictactoe_circle win
accum 2 trigger_if_equal 3 tictactoe_circle win
accum 3 trigger_if_equal 3 tictactoe_circle win
accum 4 trigger_if_equal 3 tictactoe_circle win
accum 5 trigger_if_equal 3 tictactoe_circle win
accum 6 trigger_if_equal 3 tictactoe_circle win
accum 7 trigger_if_equal 3 tictactoe_circle win
accum 8 trigger_if_equal 3 tictactoe_circle win
}
trigger win
{
wm_announce "Circles wins!"
trigger self reset
}
}
Help me out there please
