[quote=“zavabia;c-218766”]
[spoiler]So you enjoy casual? Why are you commenting on how large teams should be in ranked, if you prefer to play casual? If you dont want to play ranked, which is 5v5 and what it always has been and what Daga refers to in the video, then why does it matter if its not 6v6? You play your pubs, we’ll play our ranked.
Also, terminal is god damn tiny. It barely holds 5 players. Chapel, for example, is a map that actually allows breathing room and time for thought. Most of the maps are perfectly fine for 5 players, if anything Dome is the worst map because of its sheer size (this is your 6v6 map if thats what you’re interested in). The maps are not at all intended for larger games, in fact 8v8 is appalling in most scenarios because there is so much random @$!# happening.
And by saying no one would play the game in 5v5, well excuse me for saying this but what the @$!# is wrong with you? Have you not seen the competitive side of dirty bomb e/g DBN? There are people who ONLY play the 5v5 pugs because pubs are boring, stupid and full of idiots. CSGO is also a game primarily built for 5v5, and it is one of the most popular games in the world. League of Legends and DotA (very different games, but still relevant for this example) are both 5v5 and extremely popular. As far as I’m aware, ET was also 5v5, and was incredibly fun and strategic.
I understand that you prefer casual to competitive, but for those people who want to get into ranked and accomplish something in a game, which quite a lot of people do, they should be given the chance to play a ranked scenario to practice or get the feel of it. Most MOBAs do this, and it works fine.
TL;DR
5v5 will work perfectly fine in dirty bomb.
The map sizes are fit for the 5v5 purpose.
Casual play is fine, but should not be forced upon players. they should be given the opportunity to play a tougher format without playing through a third party.[/spoiler][/quote]
I’m not commenting about how large teams should be in ranked, I’m commenting about WHY large teams are in pubs, and small teams are not.
OF COURSE there’s going to be a competitive community, and it will represent a vast minority of players just like DotA, just like LoL, just like CS:GO, just like every single game in existence. There is no game, video game or sport, where the majority of all of its players are playing competitive matches only. All games have a competitive nature in the sense of win vs. lose, but most people play games to have fun, and only some people play games to compete professionally.
But SD is not going to make money on the tiny amount of competitive/ranked players, compared to the huge amount of pub players. SD advertises 5v5 game play, advertises ranked matches, and advertises for eSports. But look at the last… I don’t know, over a year of patches? Aside from the bug fixing:
For pubs
- Damage balance
- HP balances
- Game size changes (pushing only 7v7/8v8)
- Casual matchmaking
- Map balance changes
- Complete lack of intent for 5v5 pub servers (since day 1)
For competitive
- Improved ranked matchmaking
- Improved ranked player balance
A developer’s intent is not a developer’s actions. Yes, SD wants the game to be 5v5, but their largest player base and their largest income is pubs, and they’ve made the majority of their changes based on feedback from pubs with only minor changes intended for competitive only.

