New SP Map - test map of the addon for rtcw


(agerix) #342

very good beginning
but
not every nazi flag can be destroyed
viking and mummy too easy to kill


(Durilo) #343

Dialog, I want to give you advice on inverted textures. In all your maps, there are obvious problems with some textures.

Horizontal Stretch in the texture settings you need to put a minus sign -.


(melc_av) #344

Hello Dialog,
Any news about project?
Can we test crypt/catacomb?


(agerix) #345

let him alone dude
another things be priority


(ronboy) #346

Nice advice, Durilo. I never knew about the solution to fixing a backwards texture, such as a poster, sign, or a flag. Thanks to you, now I know. I’ll share this advice with other mappers, for sure, because I’ve seen that many of them don’t know about this solution. :sunglasses:

You are right, agerix. Since early July of this year, I was absent from the Rtcw community, due to real life reasons. People must not forget that mapping is not a career, instead it’s something that most people work on in their spare time.


(Dialog) #347

Asylum






(Dialog) #348





(ronboy) #349

Very atmospheric screenshots, Dialog! :heart_eyes:


(melc_av) #350

Hi all,
I think that asylum map is crypt 1/crypt 2 renamed.
Agree with Ronboy, very atmospheric


(Dialog) #351


video)


(melc_av) #352

I don’t have patient.
Other enemy? Very, very interesting


(ronboy) #353

I agree that Dialog’s work is difficult to wait for, but patience is still necessary. Developing a single map for Rtcw SP is extremely time-consuming, and as a mapper myself, I can attest to that.


(Dialog) #354

patience! )
I promise you on this map such game moments that you have not met before!


(melc_av) #355

Oooo yeee


(Dialog) #356

cinema2
darkvillage
old monastery - change Asylum )
crypt1 - rename catacomb1
crypt2 - rename catacomb2
church - boss here )


(Dialog) #357

the map is ready! I’m testing!


(melc_av) #358

Hello Dialog,
Old monastery changed with asylum, means only renamed or means changing the map.
If yes, what’s happened with map old monastery


(ronboy) #359

Awesome news, Dialog. We are looking forward to playing more of your works. :grin:


(melc_av) #360

Happy new year all of you,
New year will bring us, to test, another awsome work made by Dialog


(Dialog) #361

Happy new year!!!
note)