K121 balance


(HadronZodiac) #1

The k121, although good mathmatically, in practice is a huge flop

Now ive used it for some time, so i do have a bit of an objective thought process (imo reee) so here we gooo

The main thing i have the k121 is how “extra” it is, an automated 17 damage LMG is a bit unneccesary, especially when it comes to practice

You typically land 1-2 shots before the spread just goes “F U”, and its pretty annoying, so i suggest

DAMAGE - 16 (32 for head)
CLIP SIZE - 60
RPM - 507
&
-10% horizontal recoil
-5% vertical recoil

This makes it less like an automated moa (while non scoped XD) and more like a consistant LMG, with a bit less spread so u can consistantly land shots instead of hitting 2 and then hitting the moon instead of ur target


(HELGA_bunga) #2

even 16 is too much dmg tbh shouldnt be more than 15 or 16 but without touching the rof


(HadronZodiac) #3

but thats basically a nerf, its not that the k121 is OP or anything, just that the damage per bullet makes the randomness of the k121 go through the roof


(SM83 Power Operative ) #4

I think it needs a larger drum/box magazine before anything else. Feel its lack of capacity and long reload is the main reason why I have a hard time with it. Spread is rough, but became manageable over time.


(HELGA_bunga) #5

it needs a nerf


(STARRYSOCK) #6

Imo it really needs reduced spread, or at least a longer firing time before its spread shows up. For a game where most weapons have minimal spread, it feels like the k121 has way more than it should. Being a slower weapon doesn’t help that either, since spread is much more noticeable on slower weapons.
I like having a slow firing, higher damage LMG, but I wouldn’t mind trading some of that damage just to give it more consistent spread with the other weapons in the game. It’s not horrible or anything, but as it is, it just feels gross when you could be using the M4.

Also I don’t think it would hurt to reduce the reload time from 3.5 to 3. Even the reloading animation feels like it’s slower than it should be on him lol


(Begin2018) #7

@HadronZodiac : You should learn to play all the things you want to buff. Good players play already very well Fragger, Thunder, K121 and everything. Definitively no buff need here.


(Muddy Muddy Mud Nade) #8

I’ve always felt like the K121 is a balancing factor for Fragger in itself. It hits like a truck, but it’s recoil, RoF and spread are the things that balance it, and the mag size is misleadingly small. Not so small that the mag size itself isn’t an advantage, but it isn’t as big as it might feel like. It always comes down to being able to land headshots with it, since it’s rate of fire is pathetic. I personally don’t think it needs to be touched, but then again I don’t main Fragger, so take it with a grain of salt.


(HadronZodiac) #9

mmm yess playing fragger since 2016 = i dont play him

makes sense

Also it isnt really a buff, as the increased fire rate is balanced by the lower damage and larger mag size, soooo


(Begin2018) #10

Then re-read what I said, because that isn’t what I said at all.