So the most obviously the bugs to do with explosives need to be fixed and this needs to be the number one priority. These bugs really annoy me as someone who plays fletcher, Javelin and Fragger a lot. (I just want you guys to note that Proxy has no such bugs with people blocking damage and just not taking damage at all maybe these bugs are intentional. Just an jdea).
Next up, I think that fragger is still very effective with his grenades but he doesn’t feel very tanky at all anymore so I think that needs to be adressed. with the following changes, I hope to set fragger at least on the right track.
- Increased health to 140 (was 130)
- Reduced grenade max damage to 150 (was 170)
- Reduced aoe to 4m (was 4.16) (this brings it in line with Javelin’s rocket (at least I think it does but lower the aoe to match Javelin’s aoe as there is no reason for it to have a bigger aoe than a rocket))